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ChangelogV1.2.1

v1.2.1 (2025-07-21)

Bug Fixes

1. Shadow Bug Fix

  • Fixed to receive the basic light source shadow, which was previously ignored.
  • You can now adjust the Receive Light Shadow option to whether to receive this shadow in Material.
  • Apply only the shadows of the brightest light determined in the Normal, Concert settings.

ReceiveLightShadow

Material Setting

Material

Character Component
  • You can also adjust the option from character component below!

CharacterComponent

2. Global Normal Bias

  • The global normal bias was incorrectly applied in version 1.2.0. This has been reverted to match the previous setting.
AfterBefore

3. MidTone

  • Midtones are now properly applied even when the Max Material Brightness value is low.

MidToneFix

MidToneFix

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