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ChangelogV1.2.3

v1.2.3 (2025-08-11)

Features

1. Eye Shader

  • Now the eye shader supports Clipping Mask and indirect lighting such as APV(Adaptive Probe Volume)! You can control the strength with Indirect Dimmer option.
  • The eye highlight color is now available! We also fixed the lighting for the eye highlight, so now it looks more natural.
  • We modified to ensure that increased Exposure values reliably produce brighter eye renderings.

EyeMaterialSettings

Bug Fixes

1. Face SDF MidTone

  • We fixed the Face SDF MidTone to get the lighting. You can now see the natural midtone, even in scenes with a low or high lighting.
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