v1.2.3 (2025-08-11)
Features
1. Eye Shader
- Now the eye shader supports
Clipping Mask
and indirect lighting such as APV(Adaptive Probe Volume)! You can control the strength withIndirect Dimmer
option. - The eye highlight color is now available! We also fixed the lighting for the eye highlight, so now it looks more natural.
- We modified to ensure that increased
Exposure
values reliably produce brighter eye renderings.
Bug Fixes
1. Face SDF MidTone
- We fixed the Face SDF MidTone to get the lighting. You can now see the natural midtone, even in scenes with a low or high lighting.


Last updated on