Skip to Content
ChangelogV1.3.5

v1.3.5 (2025-10-27)

Features

1. Character Checking Utility

  • The character checking utility has been added to check if characters follow recommended settings.
  • Currently supports renderer bounds size and character size checking.
⚠️
  • This utility is only valid when the character is in the default pose (T-pose)! In other cases, you can ignore the check results.

CharacterBounds

2. Auto Setup Utility

  • Renderer Feature is now automatically added in 2021, 2022 LTS versions as well! No more need to add it manually.

Bug Fixes

1. Object Selection Issue in Scene View

  • Fixed an issue where objects using PotaToon shaders were not properly clickable in the scene view.

2. Eye Shader Depth Pass Culling Mode

  • Fixed an issue where the culling mode set in the depth pass of the Eye shader was not being applied.

Misc

  • Receive Light Shadow option is now disabled by default when changing to Face Type.
Last updated on