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ChangelogV1.3.8

v1.3.8 (2026-01-02)

Features

1. Screen Rim Improvements

  • Fixed Screen Rim to apply consistently to a constant area regardless of camera position. ScreenRim

Bug Fixes

1. Eye shader sampling error

  • Fixed incorrect sampler usage in Eye shader.

2. Shader error/warning removal

  • Removed ForwardPlus-related warnings.
  • Fixed an error where APV was being considered in 2022 version. Now APV is only supported from version 6.0 LTS+.

3. OpenGLES build error fix

4. Editor Render queue bug fix

  • Fixed a bug where the render queue was not properly updated when changing Toon type in the editor.

Misc

1. Shader Sampler cleanup

  • Cleaned up unnecessarily used samplers for optimization.
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